Zelda meets FIFA in a colorful and simple RPG

Developed by Not tonight Studio Panic Barn and published by No More Robots, football history offers a unique RPG experience in which all the problems in the world are solved with a simple game of soccer. It was announced earlier this year for Steam and all current consoles, with a PC beta coming this summer.

When starting a new story, the player can choose between a male or female character. The character that the player does not choose is introduced in the story as the main character’s twin brother. The main game plays like a typical top-down RPG, similar to the older 2D Legend of Zelda games. The player uses the joystick to move their character, the A button to interact with objects and items, and the X button to slide and slice through grass to find hidden items. Once the player finds the magic soccer ball, they can summon it by pressing the Y button while not playing a soccer game. Outside of a game, players can also make controlled shots by aiming with the right stick and pressing the right trigger to launch the ball.


Also see: Nintendo Switch Sports: How to Party in Soccer

Of course, players have to challenge other teams in soccer games to complete their task of defeating Soccer Inc. On the field, the game’s football controls are quite simple: players use the joystick to move around the field and pass the ball to a teammate or switch control with the A button, attack opponents with the X button and shoot score with the B key. Players can also charge a special meter by dribbling the ball to the opposite side of the court. This meter is used for special attacks with the Y button. In order to advance the storyline, the player must win their game – a loss or a draw will result in the game having to be played again.

A screenshot of a soccer game in Soccer Story.

In the usual RPG manner, players must complete various quests and side activities given to them by NPCs to either advance the storyline or obtain valuable items to help them on their journey. As the story progresses, the player will unlock new boots that will allow them to perform new skills and travel to new locations. They can also upgrade their team’s stats by using certain Upgrade Medals to increase their speed, strength, or shot blocking ability.

There are also several mini-games that players can complete outside of the usual soccer action, such as: B. Fishing, helping a blacksmith by kicking embers back into a chimney, or dribbling through a track within a set time limit. While most of them are straightforward, some, like the fishing mentioned above, can be quite clunky and difficult to understand due to a lack of instructions. From the main menu, players can also play quick matches with up to four players locally, using the different teams and fields discovered in the main story. These players can compete against each other or be on the same team.

A screenshot of the pre-match graphics in Soccer Story.

football historyThe art style of combines the 2D sprites of the classic zelda Play with the blocky environments of Minecraft. The music is calm and relaxed to reflect the light-hearted tone of the game. In classic RPG fashion, the dialogue is all text and includes some clever jokes and dialogue. There are also some short singing clips during the games.

football history is rather simple in terms of gameplay, but brings an interesting innovation thanks to its football gimmick. It also features a cute storyline with quirky characters reminiscent of the classic top-down RPGs of the SNES era. Fans of those old titles and retro sports games might enjoy this one alike football history‘s Genre-bending premise, and not too difficult for younger gamers to grasp.

More: Football Manager 2023 Review: A Statistically Impressive Sim

football history is available on November 29th for PlayStation 4, Xbox One and Microsoft Windows. A digital Steam code was provided to Screen Rant for this review.

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